Category: Good Practice

ELSTIS24: Enhancing Student Learning Through Innovative Scholarship, University of St. Andrews, July 2024

ELSTIS24: Enhancing Student Learning Through Innovative Scholarship, University of St. Andrews, July 2024

The 2024 iteration of the annual ESLTIS conference was hosted by the University of St. Andrews with a broad theme of ‘Enhancing Student Learning Through Innovative Scholarship.’ In reality, the two days of the conference covered a wide range of issues both from the...

‘Real enough’: Testing and refining ideas about how we support staff in the move to using Canvas.

‘Real enough’: Testing and refining ideas about how we support staff in the move to using Canvas.

In this blog, Sarah Dyer and Lauren Starr describes a recent workshop held as part of Project Shift. Project Shift is a co-design project where the Humanities eLearning team are working with academics and professional services colleagues to create the support that will be offered in the move to using Canvas as our Central Learning Environment (CLE). 

Using Virtual Reality experiences for Psychology of Education

Using Virtual Reality experiences for Psychology of Education

Sarah MacQuarrie (SEED) used Virtual reality headsets as part of a lecture based around visual perception. Students used an app called ‘Notes on Blindness’, an immersive, interactive storytelling experience which creates a cognitive and emotional experience of blindness.

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